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Here is the new routine:
0 CLS:CLEAR500:DIMT,A,G,A$,B$,A$(58),I,J,M$,P(5),C$(5),C(5),M$(10),ML(10,1),MZ(10,1):I=64:J=47:GOTO15
1 DRAW"BD6":FORG=1TOLEN(M$):A=ASC(MID$(M$,G)):IFA>ITHENA=(A-I)*7:FORT=ATOA+6:DRAWA$(ASC(MID$(A$,T))):NEXT:DRAW"BR8":NEXT:DRAW"BL255BD2":RETURN
2 IFA>JTHENA=(A-J)*7:FORT=ATOA+6:DRAWA$(ASC(MID$(B$,T))):NEXT:DRAW"BR8":NEXT:DRAW"BL255BD2":RETURN
3 DRAW"BR8":NEXT:DRAW"BL255BD2":RETURN
REM A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
15 A$=" 10345671256700123600014567001234670123070002345671250700900000014560001250780000008912345801234500123456012347000234570123400023567000000789120456024007091245609205078902045671340670"
16 B$=" 123456000000891346700345670024507002356700123567034500001234567234570034000090000700"
17 A$(48)="":A$(49)="NU3":A$(50)="BU3U3BD6":A$(51)="BU6NR5BD6":A$(52)="BR5BU3U3BD6BL5":A$(53)="BR5NU3BL5":A$(54)="NR5":A$(55)="BU3NR5BD3":A$(56)="BU6BR3D3BD3BL3":A$(57)="BR3NU3BL3"
I'm now up to AKALABETH_MCX12.TXT in terms of versions of the source. I'm not sure if there are any other possible speed-ups hiding in the code, but you never know. Also made some changes to the introductory screen to put all the questions on one screen. Be nice to add some instructions too, but memory is at a premium. In fact, I had to pare down some of the messages that get displayed when you enter Lord British's Castle for your various missions. So in case people were wondering, the arrow controls for movement are:
I
J K L
And the other commands are as follows:
A=attack
S=stats
Space=pass turn (wait)
P=Turn pause combat messages on or off
And the other commands are as follows:
A=attack
S=stats
Space=pass turn (wait)
P=Turn pause combat messages on or off
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